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peace_madness [2007/11/04 17:04] notkirkcameron |
peace_madness [2008/03/01 02:57] mu_hilltopper |
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- | In Peace Madness, known under several other names, the players sit around the table, and are dealt cards face down. | + | Peace Madness |
- | The dealer calls out a suit (" | + | 1.) Wanting to achieve an altered state through consumption of alcohol.\\ |
+ | 2.) Taking great pleasure in the suffering of others (what the Germans call " | ||
+ | 3.) Revenge.\\ | ||
+ | \\ | ||
+ | In Peace Madness, the players sit around a table, and are dealt cards face down. | ||
+ | \\ | ||
+ | The dealer calls out a suit (" | ||
+ | \\ | ||
+ | Here, let's say it's an eight of clubs, so a count of 8. | ||
+ | \\ | ||
+ | However, a count of 8 does not mean 8 seconds. Each member of the game counts off a number at their own chosen pace (except for the drinker, who must continue drinking). Counts are frequently subject to spite and counts read off " | ||
+ | \\ | ||
+ | Before the drinker puts his cup/can down on the table again, he must call off a new suit. If he fails to do this, he must repeat the count that he just finished. | ||
+ | \\ | ||
+ | ****OPTIONAL ADDED RULES***** | ||
- | However, | + | IF THE DRINKER FINISHES HIS DRINK BEFORE THE COUNT IS DONE. |
+ | One added rule includes having | ||
- | Before the drinker puts his cup/can down on the table again, he must call off a new suit. If he fails to do this, he must repeat the count that he just finished. People tend to remember who screwed them over with a long count, and often return the favor, starting an endless cycle of revenge. | ||
- | Other added rules include having a counter who is taking his time with the count drink if the drinker finishes his drink before the count is over, and having "the staller" | + | If this rule is applied, the initial drinker must inform the table if his can is less than half full at the start of the drink. For example, if a King is turned over, and the staller is holding on 6, and the drinker finishes before he says " |